Wednesday, July 30, 2014

Game Review: Call of ROBLOXia 5

[Project FPS!] Call of Robloxia 5 - Roblox At War_
Boom boom! Bang bang! There's no game funner than CoR 5!
Hey there! Today, we'll shoot up Call of Robloxia 5 and strip it down to its core! Lock n' load!

Overview:

Call of ROBLOXia is an FPS/TPS (dependent on the player's choice) made by the developer litozinnamon on the online gaming platform ROBLOX.

It features a variety of premade classes, the ability to customize your own loadout and save them in 'custom classes'. Perks, such as Bandoiler or Martyrdom  can enhance gameplay and improve chances of killstreaks, which unlock equipment generally unattainable in the loadout menus. Attachments such as scopes or telescopic sights can be acquired with certain amounts of kills and ReichBux.

My Experience:

i am a snipah :3
 Playing the game was as exciting (or rather as deadly) as being in a battlefield.

To be serious, gameplay – for a game of blocks – was as polished as any other MMO war game, possibly even up to Medal of Honour standards, but that could be a bit of an exaggeration.

The graphics, menus and the controls allowed for smooth and fast gameplay – how a FPS should be. Blood appeared where it should, not much lag, but there was one major hindrance to Call of ROBLOXia that was just too frequent and too irritating. Bugs. Most times I would spawn out of the map, some times my gun would be all over the place. Apart from that, gameplay was smooth.

RESULTS:

Graphics: 10/10
Model Design: 9/10
Oh, no you don't!
User Interface: 9/10
Gameplay (Bugs, glitches etc.): 7/10

OVERALL SCORE: 35/40
RATING: EXCEPTIONAL

In conclusion, Call of ROBLOXia, after a few days of debugging, can outshine its former versions. With its all new design and immersive gameplay, I'd recommend it for all players to kill some time. Good job, Stylis Studios!

Noobs gonna hate,
VFXed

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